Horde Mode Overview
Horde Mode is a new game mode introduced in Aliens: Fireteam Elite 2. You and up to three teammates defend a fixed location against increasingly difficult waves of Xenomorphs. Between waves, you have a short preparation period to reload, revive downed teammates, and reposition.
The mode features endless waves — the game continues until your entire squad is wiped. Each 5th wave is a boss wave featuring a powerful elite Xenomorph. Every 10th wave introduces new enemy types and increases the overall difficulty multiplier.
Core Mechanics
- Wave Timer: 30-second preparation period between waves
- Ammo Crates: Respawn at the start of each preparation period (limited uses)
- Health Stations: One per map, 3 uses total before needing replacements
- Downed State: Downed players can be revived; 3 revives per player before permanent death
- Score Multiplier: Increases with consecutive kills without taking damage; resets on hit
- Supply Drops: Every 5 waves, may contain bonus ammo, health, or temporary power-ups
Wave Breakdown
| Wave Range | Enemy Types | Difficulty | Key Events |
|---|---|---|---|
| 1-5 | Drones, Runners | Easy | Learning the map, basic enemy patterns |
| 5 (Boss) | Warrior (Elite) | Medium | First boss — charge attacks, high HP |
| 6-10 | + Spitters, Bursters | Medium | Ranged enemies appear, watch for acid |
| 10 (Boss) | Crusher (Elite) | Hard | Heavy armor — aim for weak points |
| 11-15 | + Prowlers, Praetorians | Hard | Stealth enemies, multiple spawn points |
| 15 (Boss) | Queen Guard (Elite) | Very Hard | Summons minions, area attacks |
| 16-20 | All types + Pathogen variants | Very Hard | Pathogen enemies with new attack patterns |
| 20+ (Boss) | Xenomorph Queen (Mini-boss) | Extreme | Massive HP, tail attacks, egg laying |
| 25+ | All types, increased spawn rate | Extreme | Endless scaling — survival is the only goal |
| 50+ | All types, boss every 3 waves | Nightmare | Maximum challenge — elite squads only |
Enemy Types
Standard Enemies
| Enemy | Threat | Weak Point | Strategy |
|---|---|---|---|
| Drone | Low | Head | Melee or single shot; comes in swarms |
| Runner | Low-Med | Head/Chest | Fast, leaps — dodge roll then shoot |
| Warrior | Medium | Chest | Charges — strafe and fire at chest |
| Spitter | Medium | Head | Ranged acid — prioritize, take cover |
| Burster | Medium-High | Abdomen | Explodes on death — keep distance, don't melee |
| Prowler | High | Head | Stealth pounce — watch motion tracker, listen for cues |
| Praetorian | Very High | Underbelly | Heavy armor front — flank or use explosives |
Boss Enemies
| Boss | Waves | Key Attack | Weak Point |
|---|---|---|---|
| Elite Warrior | 5, 15, 25... | Charge + tail swipe | Chest (glows when charging) |
| Crusher | 10, 20, 30... | Ground pound + armor slam | Back of head (exposed after slam) |
| Queen Guard | 15, 30, 45... | Summon minions + acid spray | Head (only when not shielding) |
| Xenomorph Queen | 20, 40, 60... | Tail sweep + egg laying + roar | Underbelly + mouth (when roaring) |
Best Classes for Horde Mode
| Rank | Class | Role | Why It Works |
|---|---|---|---|
| 1 | Demolisher | Area Damage / Crowd Control | Micro Missiles and Impact Grenades clear swarms instantly; Orbital Strike devastates boss waves |
| 2 | Technician | Sentry Support / Defense | Sentry Turrets provide consistent damage between ability cooldowns; Fire Support ultimate is game-changing |
| 3 | Expert: Horde Master | Hybrid Damage | Micro Missiles + Sentry Turret + Fire Support = maximum area coverage and sustained damage |
| 4 | Doc | Healing / Survival | Essential on wave 20+; Healing Pulse and Combat Stim prevent wipes during intense boss waves |
| 5 | Gunner | Steady Damage / Buffs | Overclock and Bullet Storm boost team damage; reliable but less area control than Demolisher |
| 6 | Recon | Precision / Boss Damage | Excellent for boss weak point damage but struggles with swarms; best as a 4th squad member |
For wave 25+ survival: 1 Demolisher + 1 Technician + 1 Doc + 1 Gunner/Recon. This covers area damage, sustained fire, healing, and precision. For maximum score runs: 2 Demolishers + 1 Technician + 1 Gunner (damage over survivability).
Best Weapons for Horde Mode
- AA-12 Auto Shotgun — Best for clearing swarms at close range; high fire rate + wide spread
- M56 Smart Gun — Sustained fire with 200-round magazine; perfect for between ability cooldowns
- M41A Pulse Rifle — Versatile all-rounder; 99-round mag handles most situations
- M240B LMG — Suppression and area control; bipod makes it devastating when entrenched
- Flamethrower — Area denial; creates kill zones and stops charging enemies
- RPG-7 — Boss damage and clustered groups; carry as secondary for boss waves
Map Strategies
Map 1: "The Reactor Room"
A circular room with a central pillar and multiple entry points.
- Best Position: Near the ammo crate with your back to a wall, covering 2-3 entry points
- Chokepoints: The two doorways on the east side — funnel enemies here for area damage
- Avoid: The center pillar — enemies can spawn behind it and flank
Map 2: "Loading Bay"
A long rectangular room with crates and containers providing cover.
- Best Position: One end of the room, using crates as cover — only 2 directions to defend
- Chokepoints: The narrow corridor between container stacks — perfect for sentry placement
- Avoid: The middle — enemies come from all 4 directions including above
Map 3: "Medical Bay"
A multi-level room with stairs and balconies. Enemies spawn on both levels.
- Best Position: Upper balcony near the health station — high ground advantage, one staircase to defend
- Chokepoints: The single staircase — sentries + Demolisher area damage = impenetrable
- Avoid: Ground floor — too many entry points, enemies drop from above
Survival Tips
- Never split up. Stay within 10 meters of at least one teammate.
- Use the preparation period wisely. Reload all weapons, place sentries, reposition, check motion tracker.
- Prioritize Spitters and Prowlers. Eliminate them before focusing on drones and runners.
- Don't waste explosives on trash. Save for boss waves and large clustered groups.
- Manage your revives. Each player gets 3 revives. Protect teammates on their last revive.
- Use the environment. Explosive barrels, steam vents, and electrical panels can clear entire waves for free.
- Rotate positions. If one area gets overrun, fall back to a secondary position. Always have an escape route.
- Communicate. Call out boss spawns, flanking enemies, and when you need healing.
High Score Tactics
- Maintain your combo. The score multiplier increases with consecutive kills without taking damage. Play defensively.
- Go for weak point kills. Headshots and weak point kills award 2x score.
- Kill bosses quickly. Boss kills award massive bonus score.
- Use challenge cards. Some increase score rewards at the cost of increased difficulty.
- Don't die. Each death reduces your final score multiplier. Survival is the most important scoring factor.